%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: SpinningTopMaterial
  m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
  m_ShaderKeywords: _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME _NORMALMAP
    _UVSEC_UV1
  m_LightmapFlags: 5
  m_CustomRenderQueue: -1
  stringTagMap: {}
  m_SavedProperties:
    serializedVersion: 2
    m_TexEnvs:
      data:
        first:
          name: _MainTex
        second:
          m_Texture: {fileID: 2800000, guid: 0c1b21108d167674aa8194bafaef8e87, type: 3}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _BumpMap
        second:
          m_Texture: {fileID: 2800000, guid: 52cd321a15b94ae4bb7a676f0382ee46, type: 3}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _DetailNormalMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _ParallaxMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _OcclusionMap
        second:
          m_Texture: {fileID: 2800000, guid: e195a48b7304e10499b4e02e42b13bfc, type: 3}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _EmissionMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _DetailMask
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _DetailAlbedoMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _Occlusion
        second:
          m_Texture: {fileID: 2800000, guid: e195a48b7304e10499b4e02e42b13bfc, type: 3}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _SpecGlossMap
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
    m_Floats:
      data:
        first:
          name: _SrcBlend
        second: 1
      data:
        first:
          name: _DstBlend
        second: 0
      data:
        first:
          name: _Cutoff
        second: 0.5
      data:
        first:
          name: _AlphaTestRef
        second: 0.5
      data:
        first:
          name: _Shininess
        second: 0.12016502
      data:
        first:
          name: _Parallax
        second: 0.02
      data:
        first:
          name: _ZWrite
        second: 1
      data:
        first:
          name: _Glossiness
        second: 0.65
      data:
        first:
          name: _BumpScale
        second: 1
      data:
        first:
          name: _OcclusionStrength
        second: 1
      data:
        first:
          name: _DetailNormalMapScale
        second: 1
      data:
        first:
          name: _UVSec
        second: 0
      data:
        first:
          name: _Mode
        second: 0
      data:
        first:
          name: _Lightmapping
        second: 1
      data:
        first:
          name: _EmissionScaleUI
        second: 1
    m_Colors:
      data:
        first:
          name: _EmissionColor
        second: {r: 0, g: 0, b: 0, a: 0.99999994}
      data:
        first:
          name: _Color
        second: {r: 1, g: 1, b: 1, a: 1}
      data:
        first:
          name: _SpecColor
        second: {r: 0.72794116, g: 0.72794116, b: 0.72794116, a: 1}
      data:
        first:
          name: _EmissionColorUI
        second: {r: 0, g: 0, b: 0, a: 1}
      data:
        first:
          name: _EmissionColorWithMapUI
        second: {r: 1, g: 1, b: 1, a: 1}
      data:
        first:
          name: _SpecularColor
        second: {r: 0.7882353, g: 0.7882353, b: 0.7882353, a: 1}
