%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 22400000}
  - component: {fileID: 22300000}
  - component: {fileID: 11400000}
  - component: {fileID: 11400030}
  m_Layer: 5
  m_Name: MobileAircraftControls
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &22400000
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100000}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 22400014}
  - {fileID: 22400012}
  - {fileID: 22400010}
  - {fileID: 22400008}
  - {fileID: 400002}
  - {fileID: 400000}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 0, y: 0}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0, y: 0}
--- !u!223 &22300000
Canvas:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100000}
  m_Enabled: 1
  serializedVersion: 3
  m_RenderMode: 0
  m_Camera: {fileID: 0}
  m_PlaneDistance: 100
  m_PixelPerfect: 1
  m_ReceivesEvents: 1
  m_OverrideSorting: 0
  m_OverridePixelPerfect: 0
  m_SortingBucketNormalizedSize: 0
  m_AdditionalShaderChannelsFlag: 25
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_TargetDisplay: 0
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100000}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_IgnoreReversedGraphics: 1
  m_BlockingObjects: 0
  m_BlockingMask:
    serializedVersion: 2
    m_Bits: 4294967295
--- !u!114 &11400030
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100000}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 71398ce7fbc3a5b4fa50b50bd54317a7, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &100002
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 22400002}
  - component: {fileID: 22200000}
  - component: {fileID: 11400002}
  m_Layer: 5
  m_Name: Handle
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &22400002
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100002}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 22400004}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 0, y: 0}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &22200000
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100002}
  m_CullTransparentMesh: 0
--- !u!114 &11400002
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100002}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 21300000, guid: e4f1fee3de32377429fd1348fae62b10, type: 3}
  m_Type: 0
  m_PreserveAspect: 1
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
--- !u!1 &100004
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 22400004}
  m_Layer: 5
  m_Name: Sliding Area
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &22400004
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100004}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 22400002}
  m_Father: {fileID: 22400006}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.09, y: 0}
  m_AnchorMax: {x: 0.87, y: 1}
  m_AnchoredPosition: {x: 2, y: 0}
  m_SizeDelta: {x: -2, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &100006
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 22400006}
  - component: {fileID: 22200002}
  - component: {fileID: 11400004}
  m_Layer: 5
  m_Name: Background
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &22400006
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100006}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 22400004}
  m_Father: {fileID: 22400008}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &22200002
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100006}
  m_CullTransparentMesh: 0
--- !u!114 &11400004
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100006}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 0.13333334}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 21300000, guid: ea5873cfd9158664f89459f0c9e1d853, type: 3}
  m_Type: 1
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
--- !u!1 &100008
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400000}
  - component: {fileID: 11400014}
  m_Layer: 0
  m_Name: TiltSteerInputH
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400000
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100008}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -542.6846, y: -205.71872, z: -62.26985}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 22400000}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11400014
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100008}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5c2d84226fbbaf94e9c1451f1c39b06a, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  mapping:
    type: 0
    axisName: Mouse X
  tiltAroundAxis: 0
  fullTiltAngle: 50
  centreAngleOffset: 0
--- !u!1 &100010
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400002}
  - component: {fileID: 11400028}
  m_Layer: 0
  m_Name: TiltSteerInputV
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400002
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100010}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -542.6846, y: -205.71872, z: -62.26985}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 22400000}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11400028
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100010}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5c2d84226fbbaf94e9c1451f1c39b06a, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  mapping:
    type: 0
    axisName: Mouse Y
  tiltAroundAxis: 1
  fullTiltAngle: -35
  centreAngleOffset: 45
--- !u!1 &100012
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 22400008}
  - component: {fileID: 11494550}
  - component: {fileID: 11483774}
  m_Layer: 5
  m_Name: Throttle
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &22400008
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100012}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 22400006}
  m_Father: {fileID: 22400000}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.02, y: 0.257}
  m_AnchorMax: {x: 0.08, y: 0.86}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &11494550
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100012}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7d3269566d48b8447bb48d2259e28f8b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  axis: Vertical
--- !u!114 &11483774
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100012}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -2061169968, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 1
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 0}
    m_PressedSprite: {fileID: 0}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 0}
  m_HandleRect: {fileID: 22400002}
  m_Direction: 2
  m_Value: 0.5
  m_Size: 0.2
  m_NumberOfSteps: 0
  m_OnValueChanged:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 11494550}
        m_MethodName: HandleInput
        m_Mode: 0
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 1
    m_TypeName: UnityEngine.UI.Scrollbar+ScrollEvent, UnityEngine.UI, Version=1.0.0.0,
      Culture=neutral, PublicKeyToken=null
--- !u!1 &100014
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 22400010}
  - component: {fileID: 22200006}
  - component: {fileID: 11400020}
  - component: {fileID: 11400018}
  - component: {fileID: 11400016}
  m_Layer: 5
  m_Name: Brake
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &22400010
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100014}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 22400016}
  m_Father: {fileID: 22400000}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.35, y: 0.03}
  m_AnchorMax: {x: 0.65, y: 0.13}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &22200006
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100014}
  m_CullTransparentMesh: 0
--- !u!114 &11400020
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100014}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 0.13333334}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 21300000, guid: 3d8675433a508ec47b8f895201eacf20, type: 3}
  m_Type: 1
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
--- !u!114 &11400018
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100014}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -1862395651, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Delegates:
  - eventID: 2
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400016}
          m_MethodName: SetAxisPositiveState
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 1
            m_FloatArgument: 0
            m_StringArgument: Fire1
            m_BoolArgument: 0
          m_CallState: 1
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  - eventID: 3
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400016}
          m_MethodName: SetAxisNegativeState
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: Fire1
            m_BoolArgument: 0
          m_CallState: 1
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  delegates:
  - eventID: 2
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400016}
          m_MethodName: SetAxisPositiveState
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 1
            m_FloatArgument: 0
            m_StringArgument: Fire1
            m_BoolArgument: 0
          m_CallState: 1
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  - eventID: 3
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400016}
          m_MethodName: SetAxisNegativeState
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: Fire1
            m_BoolArgument: 0
          m_CallState: 1
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!114 &11400016
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100014}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 85bf3be603548374ca46f521a3aa7fda, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  Name: Fire1
--- !u!1 &100016
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 22400012}
  - component: {fileID: 22200004}
  - component: {fileID: 11400012}
  - component: {fileID: 11400010}
  - component: {fileID: 11400008}
  - component: {fileID: 11424508}
  m_Layer: 5
  m_Name: Right
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &22400012
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100016}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 22400000}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.92, y: 0.03}
  m_AnchorMax: {x: 0.98, y: 0.18}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &22200004
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100016}
  m_CullTransparentMesh: 0
--- !u!114 &11400012
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100016}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 0.588}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 21300000, guid: 4db017495c69e8140a56a0e2b669e3f8, type: 3}
  m_Type: 0
  m_PreserveAspect: 1
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
--- !u!114 &11400010
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100016}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -1862395651, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Delegates:
  - eventID: 2
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400008}
          m_MethodName: SetAxisPositiveState
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 1
            m_StringArgument: Horizontal
            m_BoolArgument: 0
          m_CallState: 1
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  - eventID: 3
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400008}
          m_MethodName: SetAxisNeutralState
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: Horizontal
            m_BoolArgument: 0
          m_CallState: 1
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  delegates:
  - eventID: 2
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400008}
          m_MethodName: SetAxisPositiveState
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 1
            m_StringArgument: Horizontal
            m_BoolArgument: 0
          m_CallState: 1
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  - eventID: 3
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400008}
          m_MethodName: SetAxisNeutralState
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: Horizontal
            m_BoolArgument: 0
          m_CallState: 1
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!114 &11400008
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100016}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 85bf3be603548374ca46f521a3aa7fda, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  Name: Horizontal
--- !u!114 &11424508
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100016}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 2
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 21300000, guid: 49b611e658efbf443b686a4036f74fe3,
      type: 3}
    m_PressedSprite: {fileID: 21300000, guid: 49b611e658efbf443b686a4036f74fe3, type: 3}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 11400012}
  m_OnClick:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
      Culture=neutral, PublicKeyToken=null
--- !u!1 &100018
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 22400014}
  - component: {fileID: 22200008}
  - component: {fileID: 11400026}
  - component: {fileID: 11400024}
  - component: {fileID: 11400022}
  - component: {fileID: 11443148}
  m_Layer: 5
  m_Name: Left
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &22400014
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100018}
  m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000016292068}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 22400000}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.02, y: 0.03}
  m_AnchorMax: {x: 0.08, y: 0.18}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &22200008
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100018}
  m_CullTransparentMesh: 0
--- !u!114 &11400026
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100018}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 0.588}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_Sprite: {fileID: 21300000, guid: 4db017495c69e8140a56a0e2b669e3f8, type: 3}
  m_Type: 0
  m_PreserveAspect: 1
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
--- !u!114 &11400024
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100018}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -1862395651, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Delegates:
  - eventID: 2
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400022}
          m_MethodName: SetAxisNegativeState
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: -1
            m_StringArgument: Horizontal
            m_BoolArgument: 0
          m_CallState: 1
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  - eventID: 3
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400022}
          m_MethodName: SetAxisNeutralState
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: Horizontal
            m_BoolArgument: 0
          m_CallState: 1
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  delegates:
  - eventID: 2
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400022}
          m_MethodName: SetAxisNegativeState
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: -1
            m_StringArgument: Horizontal
            m_BoolArgument: 0
          m_CallState: 1
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  - eventID: 3
    callback:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400022}
          m_MethodName: SetAxisNeutralState
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: Horizontal
            m_BoolArgument: 0
          m_CallState: 1
      m_TypeName: UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI,
        Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!114 &11400022
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100018}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 85bf3be603548374ca46f521a3aa7fda, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  Name: Horizontal
--- !u!114 &11443148
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100018}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Navigation:
    m_Mode: 3
    m_SelectOnUp: {fileID: 0}
    m_SelectOnDown: {fileID: 0}
    m_SelectOnLeft: {fileID: 0}
    m_SelectOnRight: {fileID: 0}
  m_Transition: 2
  m_Colors:
    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
    m_ColorMultiplier: 1
    m_FadeDuration: 0.1
  m_SpriteState:
    m_HighlightedSprite: {fileID: 21300000, guid: 49b611e658efbf443b686a4036f74fe3,
      type: 3}
    m_PressedSprite: {fileID: 21300000, guid: 49b611e658efbf443b686a4036f74fe3, type: 3}
    m_DisabledSprite: {fileID: 0}
  m_AnimationTriggers:
    m_NormalTrigger: Normal
    m_HighlightedTrigger: Highlighted
    m_PressedTrigger: Pressed
    m_DisabledTrigger: Disabled
  m_Interactable: 1
  m_TargetGraphic: {fileID: 11400026}
  m_OnClick:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
      Culture=neutral, PublicKeyToken=null
--- !u!1 &100020
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 22400016}
  - component: {fileID: 22200010}
  - component: {fileID: 11400032}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &22400016
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100020}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 22400010}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.02, y: 0.14}
  m_AnchorMax: {x: 0.98, y: 0.86}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &22200010
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100020}
  m_CullTransparentMesh: 0
--- !u!114 &11400032
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100020}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 0.63529414}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 12800000, guid: 01cd679a1b9ee48bf9c546f6ce2cb97e, type: 3}
    m_FontSize: 26
    m_FontStyle: 0
    m_BestFit: 1
    m_MinSize: 5
    m_MaxSize: 72
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: BRAKE
