%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: EthanGrey
  m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
  m_ShaderKeywords: _LIGHTMAPPING_STATIC_LIGHTMAPS _NORMALMAP _UVPRIM_UV1 _UVSEC_UV1
  m_LightmapFlags: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  m_SavedProperties:
    serializedVersion: 2
    m_TexEnvs:
    - first:
        name: _BumpMap
      second:
        m_Texture: {fileID: 2800000, guid: 3b5b7be0f2332c24f89a2af018daa62d, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _Cube
      second:
        m_Texture: {fileID: 8900000, guid: 6c5668bb9f9669342bfdd3eaddebb56b, type: 2}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _DetailAlbedoMap
      second:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _DetailMask
      second:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _DetailNormalMap
      second:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _EmissionMap
      second:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _MainTex
      second:
        m_Texture: {fileID: 2800000, guid: 0ca09a4614a0daa44ba043de90181896, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _Occlusion
      second:
        m_Texture: {fileID: 2800000, guid: 4e2f32e9a1fefc24092337ae061f3dbc, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _OcclusionMap
      second:
        m_Texture: {fileID: 2800000, guid: 4e2f32e9a1fefc24092337ae061f3dbc, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _ParallaxMap
      second:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - first:
        name: _SpecGlossMap
      second:
        m_Texture: {fileID: 2800000, guid: c6093d6055cd6a44ebf0637f17fca0e8, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - first:
        name: _AlphaTestRef
      second: 0.5
    - first:
        name: _BumpScale
      second: 1
    - first:
        name: _Cutoff
      second: 0.5
    - first:
        name: _DetailAlbedoMultiplier
      second: 2
    - first:
        name: _DetailMode
      second: 0
    - first:
        name: _DetailNormalMapScale
      second: 1
    - first:
        name: _DstBlend
      second: 0
    - first:
        name: _EmissionScale
      second: 1
    - first:
        name: _EmissionScaleUI
      second: 1
    - first:
        name: _GlossMapScale
      second: 1
    - first:
        name: _Glossiness
      second: 0.4
    - first:
        name: _GlossyReflections
      second: 1
    - first:
        name: _Lightmapping
      second: 0
    - first:
        name: _Mode
      second: 0
    - first:
        name: _OcclusionStrength
      second: 1
    - first:
        name: _Parallax
      second: 0.02
    - first:
        name: _Shininess
      second: 0.41313845
    - first:
        name: _SmoothnessTextureChannel
      second: 0
    - first:
        name: _SpecularHighlights
      second: 1
    - first:
        name: _SrcBlend
      second: 1
    - first:
        name: _UVPrim
      second: 0
    - first:
        name: _UVSec
      second: 0
    - first:
        name: _ZWrite
      second: 1
    m_Colors:
    - first:
        name: _Color
      second: {r: 0.49803922, g: 0.49803922, b: 0.49803922, a: 1}
    - first:
        name: _EmissionColor
      second: {r: 0, g: 0, b: 0, a: 0.99999994}
    - first:
        name: _EmissionColorUI
      second: {r: 0, g: 0, b: 0, a: 1}
    - first:
        name: _EmissionColorWithMapUI
      second: {r: 1, g: 1, b: 1, a: 1}
    - first:
        name: _ReflectColor
      second: {r: 1, g: 1, b: 1, a: 0.5}
    - first:
        name: _SpecColor
      second: {r: 0.09803922, g: 0.09803922, b: 0.09803922, a: 1}
    - first:
        name: _SpecularColor
      second: {r: 0.24264705, g: 0.24264705, b: 0.24264705, a: 1}
